This can be used to attack enemies and obstacles or cross short gaps. Pressing both triggers simultaneously while grounded will cause the character to jump, while holding the triggers at any time will cause them to store up power, after which they will perform a charge attack when the triggers are released. Grasping a peg with the character’s right or left hand will respectively cause them to rotate clockwise or counterclockwise around it, and the player must use their spinning momentum to propel them through the air.īoth the triggers and the D-pad can be used to affect horizontal character movement while airborne or on the ground. Pegs and pegboards are positioned throughout the environment for characters to grasp, allowing the player to climb and traverse their surroundings. By holding the trigger, the character’s fist will clamp shut, grasping anything in its range. In DK: King of Swing, gameplay is primarily based around the use of the L and R triggers, which control the player character’s left and right hands respectively. DK: King of Swing is a 2005 puzzle-platform game developed by Paon and published by Nintendo for the Game Boy Advance. King of Swing diverges from the gameplay of other games in the Donkey Kong series, instead featuring characters rotating around pegs to progress similar to the NES game Clu Clu Land. King of Swing has a single-player adventure mode, as well as a competitive multiplayer mode for up to four players.
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